Crucial Thought Rss

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Chris selected as K12OnlineConference keynote speaker Each year the K12OnlineConference provides tremendous professional development for free, and entirely online. This year, they have selected me as one of their keynote speakers. I am thrilled to have been chosen and look forward to participating in the conversation. Read the full post announcing all the keynote speakers here.

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Two quick links on Cognitive Load Theory I've been fielding lots of questions lately about Cognitive Load Theory. Here are two quick links that may be useful. First is an article talking about the practical implications of CLT on the design of learning. The second are some "recent" (as of 2003) developments regarding CLT. Happy reading! Update: I clarified the second...

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Practical advice on kids and Android app development After hearing about my students' success developing an Android app, I've gotten several emails asking for more details as to how I practically worked with my kids. Here are some pointers that I offered to the first person that emailed me, perhaps they are of some use to you. Please note that your mileage may vary. It's ok to not be...

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Publishing an App Inventor app to the Android Market As I mentioned earlier, my students and I published an Android app to the Android Market. See those links for more information on the background. This post is decidedly technical. First, once we finished the coding process, we packaged the app for to download to the computer. This is an option in App Inventor. This downloaded an .apk file....

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Designing and publishing an Android app with kids This post is designed to provide some context around how/why we decided to build this app. The more technical details of the code and how we published it will come in a future post. My students and I recently completed and published an Android app, and here's how we did it. First, the genesis for this goes back to a question I asked...

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Designing and publishing an Android app with kids

Category : Android, Featured

This post is designed to provide some context around how/why we decided to build this app. The more technical details of the code and how we published it will come in a future post.

My students and I recently completed and published an Android app, and here’s how we did it.

First, the genesis for this goes back to a question I asked some time ago, regarding what I should teach kids. I then asked for help designing the course.

I developed some thoughts in response and wondered how the course would go. Since I’m such a Google fanatic, I was aware of the App Inventor software Google provides for free. I set it up on three computers and left it prepared if the chance arose to try it out.

When the first class of “media tech” came to me we began chatting about what they wanted to learn. A few kids said the magic words, “we want to learn about developing apps for phones”. Music to my ears. I set them down on the three computers, showed them how to find the tutorials and they went to work.

The first app kids developed was called Meatball Destruction. The goal was for a meatball to destroy different objects, with the difficulty increasing. Truth be told, the game didn’t get too far. It was barely playable by the end of our nine weeks (block schedule, so I see these kids roughly 22 times) course.

So when the new block of kids came in, I decided that the kids needed to have a useful purpose behind the app in order to help sustain interest when the difficulties arose. So the kids decided to make an app about our school for parents and students.

Most of the time, they worked on their own, and sometimes they came to ask questions. Truth be told, they knew more than I did, and it was ok. We spent time Googling answers together and sometimes I had to ask questions in a forum. Thankfully the community was supportive and helpful.

If you have an Android phone, we’d love it if you would download it and rate it!

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[...] Designing and publishing an Android app with kids This post is designed to provide some context around how/why we decided to build this app. The more technical details of the code and how we published it will come in a future post. My students and I recently completed and published an Android app, and here's how we did it. First, the genesis for this goes back to a question I asked… [...]